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In ZBrush, how can I smooth the edges/vertices/faces?

Discussion in 'Formats & External Tools' started by unity_uN6q1ZwzyKHMWg, Oct 9, 2019.

  1. unity_uN6q1ZwzyKHMWg

    unity_uN6q1ZwzyKHMWg

    Joined:
    Sep 28, 2019
    Posts:
    2
    I have an object, but the edges of it are all squiggly and jagged. Is there some way I can smooth them out?

    Thanks in advance.
     
  2. BrandyStarbrite

    BrandyStarbrite

    Joined:
    Aug 4, 2013
    Posts:
    2,076
    @unity_uN6q1ZwzyKHMWg
    If it's an object with sharp edges like a cube, add more polys close to the area that has sharp edges, and then use a brush that can push or pull, the polys in the area close to it. Then use the smooth option in zbrush. Unfortunately, I can't remember the actual name, of the smooth option. But that is how I do it in Sculptris.:p
     
    Last edited: Mar 7, 2021