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Question In-Game Resource/Sprite "Changer" (2D Top Down)

Discussion in 'General Graphics' started by xenoloaf, Jan 18, 2021.

  1. xenoloaf

    xenoloaf

    Joined:
    Jan 13, 2021
    Posts:
    1
    I'm not sure if "changer" is the right word, but I am wondering if there is a way to load .PNG files into my game, while in game, similar to how texture packs in Minecraft work.

    Goal: Create an Alpha Build with the ability to Load Textures (64x64 or 32x32) into the game, while in the Game/Setting Menu. (Or some kind of Textures Menu).

    So.. is there a way to load/reload new textures from a file location and "Override" the default?