Hello everyone, So, I'm developing a card based game like Clash Royale with some elements of other card games like Yu-Gi-Oh and Magic the Gathering. I'm a new user of this engine and I was wandering, is there any way to implement in-game map changes in Unity 3D, for example, when the player places a water element terrain card, the map changes and then look like an ocean in some or something like that ? Thank you all for the help!
Short answer - yes, definitely. Longer answer - you'd probably do this by having prefabs for the different map types, and switching when appropriate. For more information, you should ask in Scripting.