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In-game map changes

Discussion in 'General Discussion' started by EdBlos, Jan 15, 2020.

  1. EdBlos

    EdBlos

    Joined:
    Jan 15, 2020
    Posts:
    2
    Hello everyone,

    So, I'm developing a card based game like Clash Royale with some elements of other card games like Yu-Gi-Oh and Magic the Gathering.

    I'm a new user of this engine and I was wandering, is there any way to implement in-game map changes in Unity 3D, for example, when the player places a water element terrain card, the map changes and then look like an ocean in some or something like that ?

    Thank you all for the help!
     
  2. Errorsatz

    Errorsatz

    Joined:
    Aug 8, 2012
    Posts:
    555
    Short answer - yes, definitely.

    Longer answer - you'd probably do this by having prefabs for the different map types, and switching when appropriate. For more information, you should ask in Scripting.
     
    EdBlos likes this.
  3. EdBlos

    EdBlos

    Joined:
    Jan 15, 2020
    Posts:
    2
    Thank you very much!