Hi there, I was recently working on an open-source in-game debug console for Unity to see debug messages in game (especially useful for mobile devices). Well, I have made some real progress and wanted to share the results with you. Hope you like it Asset Store: https://www.assetstore.unity3d.com/en/#!/content/68068 Also available at: https://github.com/yasirkula/UnityIngameDebugConsole ABOUT This asset helps you see debug messages (logs, warnings, errors, exceptions) runtime in a build (also assertions in editor) and execute commands using its built-in console. It also supports logging logcat messages to the console on Android platform. User interface is created with uGUI and costs 1 SetPass call (and 6 to 10 batches). It is possible to resize or hide the console window during the game. Once the console is hidden, a small popup will take its place (which can be dragged around). Console window will reappear after clicking the popup. Console window is optimized using a customized recycled list view that calls Instantiate function sparingly. HOW TO Simply import IngameDebugConsole.unitypackage to your project and place IngameDebugConsole prefab to your scene. You may want to tweak the following settings: Singleton: if enabled, console window will persist between scenes (recommended). If, however, you don't want the console on each scene, then deselect this option and manually drag & drop the DebugLogCanvas prefab to the scenes you want Clear Command After Execution: if enabled, the command input field at the bottom of the console window will automatically be cleared after entering a command. If you want to spam a command, or make small tweaks to the previous command without having to write the whole command again, then deselect this option Receive Logcat Logs In Android: if enabled, on Android platform, logcat entries of the application will also be logged to the console with the prefix "LOGCAT:". This may come in handy especially if you want to access the native logs of your Android plugins (like Admob) Logcat Arguments: on Android, if Logcat logs are enabled, native logs will be filtered using these arguments. If left blank, all native logs of the application will be logged to the console. If you want to, for example, see Admob's logs only, you can enter -s Ads here More information available at the repository. Enjoy!