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In-Game Cutscene Like The Last of Us and or Resident Evil?

Discussion in 'Animation' started by MayoSandwich, Jun 14, 2014.

  1. MayoSandwich

    MayoSandwich

    Joined:
    Jan 29, 2013
    Posts:
    4
    So i'm curently working on some Action-Adventures game. Any i want make a cutscenes for the game.
    I Know its been asked Hundred time here, but nothing can be used as correct answer for me.

    So i want to make The Cutscenes in-game, so after the cutscenes ends the player can Interact with the available action. Kinda hard for me to explain but something like this.



    Start it at 13:57 , as you can see after the cutscene,player have to interact to break the glass.
    So i want to make something like this.

    So shoud i animate all the scene on the 3d Software?? (Blender, Max,etc) or i can just simply animate & Make it on unity?? beside im want it to be in-game so the Cutscene quality have same render look as the real gameplay

    from all of Cutscenes addons that i can found, they're just can move the camera and triggering the obejct, (Maybe i missing othere feature since im judging from the limited demo that i can found on youtube.

    Any Suggestion & Answer i appriciate
    Thanks in Advance
     
  2. TonyLi

    TonyLi

    Joined:
    Apr 10, 2012
    Posts:
    12,562
    You need to switch between cutscenes and quick time events (QTEs). I recommend doing it all in Unity because it's easier to test the whole sequence.

    Let's say you're using uSequencer for cutscenes and Matt Swanton's Quick Time Event System for QTEs. (The amount you'll save in days of work and frustration is well worth the cost of these products.)

    For the cutscene from 13:57 - 14:18, build a uSequencer cutscene that controls the camera, animation, and audio. At 14:18, for the last step of the cutscene, activate a QTE that you've defined using the Quick Time Event System.

    At 14:20, depending on the user's input, the QTE can trigger whichever follow-up cutscene is appropriate.
     
    MayoSandwich likes this.
  3. MayoSandwich

    MayoSandwich

    Joined:
    Jan 29, 2013
    Posts:
    4
    Well, its looks good for me.
    Never heard of QTEs before so Thanks for your heads up, I'll try this one.

    Thanks Again!!
     
  4. TonyLi

    TonyLi

    Joined:
    Apr 10, 2012
    Posts:
    12,562
    Happy to help!