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Bug (IN-56966)[1.1.0-exp.1] Extremely high GPU usage at URP

Discussion in 'Graphics for ECS' started by optimise, Nov 27, 2023.

  1. optimise

    optimise

    Joined:
    Jan 22, 2014
    Posts:
    2,106
    GPU Performance still need more extreme optimization. Currently it's still extremely slow at mobile platform specially Android. At Android Mi 9T Pro (Snagdragon 855), GPU stalling is around 13ms+.I also attached 2022.3 and 2021.3 backported projects for official to do performance testing if required.

    And also official mentioned that it's higher performance to use shader graph but after I changed material to shader graph, it's still the same performance compares with regular urp lit material.
     
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,569