Search Unity

  1. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Bug (IN-56966)[1.1.0-exp.1] Extremely high GPU usage at URP

Discussion in 'Graphics for ECS' started by optimise, Oct 7, 2023.

  1. optimise

    optimise

    Joined:
    Jan 22, 2014
    Posts:
    2,109
    CASE IN-56966

    GPU Performance still need extremely more optimization. Currently it's still extremely slow at mobile platform specially Android. At Android Mi 9T Pro (Snagdragon 855), GPU stalling is around 13ms+. I also attached 2022.3 and 2021.3 backported projects for official to do performance testing if required.

    And also official mentioned that it's higher performance to use shader graph but after I changed material to shader graph, it's still the same performance compares with regular urp lit material.