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Bug (IN-43962) FrameTiming.gpuFrameTime always be zero on Android Development Build

Discussion in '2023.1 Beta' started by Kichang-Kim, Jun 15, 2023.

  1. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    1,032
    Hi. I found that FrameTiming.gpuFrameTime always be zero on Android Development Build.

    Unity 2022.3.x does not have this issue but 2023.1.0f1 have.

    Reported as IN-43962.
     
  2. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    1,032