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Bug (IN-42865) [1.0.10] Mobile platform extremely slow performance at certain subscenes

Discussion in 'Graphics for ECS' started by optimise, Jun 6, 2023.

  1. optimise

    optimise

    Joined:
    Jan 22, 2014
    Posts:
    2,114
    At mobile platform, some subscenes will get extremely slow performance that only has 8 fps (128 ms). Testing phone is Xiaomi 9T Pro (Snagdragon 855)
     
  2. JussiKnuuttila

    JussiKnuuttila

    Unity Technologies

    Joined:
    Jun 7, 2019
    Posts:
    351
    How much content and what kind of content do you have in the subscene?
     
  3. optimise

    optimise

    Joined:
    Jan 22, 2014
    Posts:
    2,114
    Actually it's entities graphics urp sample subscene. Sorted from slowest are subscene 10 (8fps 128ms), 16 (24fps 43ms), 17(46fps 22ms) and 9 (43fps 23ms) .