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Bug [IN-31763] GPU Skinning Glitches

Discussion in '2023.1 Beta' started by SpookyCat, Feb 10, 2023.

  1. SpookyCat

    SpookyCat

    Joined:
    Jan 25, 2010
    Posts:
    3,790
    When testing my Book Asset in 2023 the skinned book covers glitch badly when in play mode and also in the scene view, though less often. In play mode the skinned meshes bones seem to randomly get odd scaling. If you turn off GPU Skinning then everything works fine.

    Done some more testing and it only happens with D3D11, all works fine with D3D12 and Vulkan

    I have submitted a bug report IN-31763
     
    Last edited: Feb 11, 2023
  2. SpookyCat

    SpookyCat

    Joined:
    Jan 25, 2010
    Posts:
    3,790
    Still present in Beta 4
     
    MaxWitsch likes this.
  3. MaxWitsch

    MaxWitsch

    Joined:
    Jul 6, 2015
    Posts:
    114
    Yep, I also have these glitches.
    However disabling GPU skinning causes massive performance costs.
     
  4. Kreshi

    Kreshi

    Joined:
    Jan 12, 2015
    Posts:
    452
    I experience this bug too - however when making a build the glitches seem to disappear.
     
  5. SpookyCat

    SpookyCat

    Joined:
    Jan 25, 2010
    Posts:
    3,790
    Still happening in Beta 6
     
  6. Fewes

    Fewes

    Joined:
    Jul 1, 2014
    Posts:
    259
    Seeing this too. Seems to work in builds though.