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Discussion in 'Made With Unity' started by Benopaluz, Apr 20, 2011.

  1. Benopaluz

    Benopaluz

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    This is the character model i have been working on so far, i would love some feedback as how i can improve the model. This will be updated as i receive feedback. Thanks
     

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    Last edited: Apr 21, 2011
  2. Benopaluz

    Benopaluz

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    Anybody?
     
  3. fransh

    fransh

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    Sep 15, 2010
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    Hey Benopaluz,

    I would not say you are a terrible modeller :) You managed to get a character on screen so you are well on your way.
    As for improvements, I personally think the torso is to small compared to his hips, and the head is a bit small.

    Those are the two things I notice about it, hope it helps :)
     
  4. Benopaluz

    Benopaluz

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    Thankyou! atleast somebody replied ahah i have been sitting here for the past 4 hours waiting.. anyway thankyou for your feedback ill will work on this straight away :) Also, i wanted the head a tad small because of a helmet going over the top ;P
     
  5. marcos

    marcos

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    neck is quite long, torso is a bit long too, also the character has no chest or lats which looks a bit odd with such a long torso

    good start though, easy fixes
     
  6. Frank Oz

    Frank Oz

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    The way the polygons are on the chest appear to create unintentional nipples, which reminds me of that Batman movie. Also maybe bulk him up a little, he seems a bit thin/stretched in the torso area. Otherwise, good job!
     
  7. Benopaluz

    Benopaluz

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    Thanks for the feedback, i made some changes, wether for better or worse.
     
  8. trooper

    trooper

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    I would like chunkier plates but then it might be against your art style. :)
     
  9. Benopaluz

    Benopaluz

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    i do agree it needs to be "bulkier" and i would think bigger plates would solve this so thanks!
     
  10. Majatek

    Majatek

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    Apr 17, 2011
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    The only complaint I would have would be that the chest and stomach are skinner than the rather bloated lower-gut. Along with that, the helmet isn't shaped that much (sorta looks like a blob), but other than that, it looks rather nice.

    All you need to do now is to add a decent cubemap to your visor and you'll have awesome reflectivity :D