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Improvement suggestions car game

Discussion in 'Game Design' started by IL4Mi3y, Jan 31, 2016.

  1. IL4Mi3y

    IL4Mi3y

    Joined:
    Dec 29, 2014
    Posts:
    38
    I want to ask wether someone has improvement suggestions for my little car scene.
    I also search for a unity asset with which I can implement the car physics. (If the car is too fast in a curve a "break out" animation should be played)

    Here is a screenshot.
    I'm looking forward to see your improvements.

    Game.png

    Waterfall and snow are particle effects :)
     
  2. tedthebug

    tedthebug

    Joined:
    May 6, 2015
    Posts:
    2,570
    It really depends what you are looking for. Going by the screenshot it doesn't look overly realistic so I'd steer away from worrying about those & aim for some more cute/cartoony games.

    You could have some animals on the road (cows, sheep), going past the lighthouse it could be very dark (night time) with a light beam sweeping across the road at intervals from the light house, water on the road near the waterfall that makes the road slippery & some boulders from the cliff that need dodging, fallen trees across the road or even trees that begin to fall just in front of the player, snow could reduce visibility & make the road icy.......

    They're my suggested places to start. Good luck, & post a link into the next Friday Feedback (on the design forum) so we can all have a go & give more feedback.
     
    IL4Mi3y likes this.
  3. IL4Mi3y

    IL4Mi3y

    Joined:
    Dec 29, 2014
    Posts:
    38