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Question Improvement for existing skill effect with Particle System or other solution

Discussion in '2D' started by Shibas, Apr 28, 2021.

  1. Shibas

    Shibas

    Joined:
    Jul 17, 2020
    Posts:
    1
    Hello everyone,

    I've build an Example Project for an Earthquake/Shockwave Effect that I want to create.
    Example here. (Effect is triggered with left Mouse button)
    upload_2021-4-28_16-18-29.png
    My Goal
    I wanted to ask if there is a better way to implement this, technically?

    My first thought was to use one GameObject as an Projectile and add an Particle System that places the
    crevices behind it, but I didn't find a way to achieve this.

    So I came up with this solution but I don't like it at all.

    Anyone has an good advice?
     
    Last edited: Apr 28, 2021