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Feedback Improve "root1 >= -epsilon || root2 >= -epsilon || root3 >= -epsilon" error

Discussion in 'Editor & General Support' started by Peter77, Jul 10, 2020.

  1. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,620
    Unity was spitting out the following error, see below.

    It would have been enormously helpful, if the error message contains the game object name, which caused it. Furthermore, clicking the error message in the Debug window should ping the object, which doesn't work. I'm using Unity 2018.4.22f1.

    Code (CSharp):
    1. Assertion failed on expression: 'root1 >= -epsilon || root2 >= -epsilon || root3 >= -epsilon'
    2. 0x00000001414611C8 (Unity) StackWalker::GetCurrentCallstack
    3. 0x0000000141467676 (Unity) StackWalker::ShowCallstack
    4. 0x0000000141349BBB (Unity) GetStacktrace
    5. 0x000000014014B768 (Unity) DebugStringToFile
    6. 0x000000014068980B (Unity) GetBarycentricCoordinatesForOuterCell
    7. 0x0000000140689E16 (Unity) LightProbes::LightProbeData::GetLightProbeInterpolationWeights
    8. 0x00000001406DE1AA (Unity) CalculateLightProbeSamplingCoordinates
    9. 0x0000000140619CD3 (Unity) BaseRenderer::FlattenProbeData
    10. 0x0000000140596BA5 (Unity) PrepareSpriteRenderNodes<1>
    11. 0x00000001406A6B59 (Unity) ExecuteRenderQueue
    12. 0x00000001406A6C32 (Unity) ExecuteRenderQueueJob
    13. 0x00000001408D76E3 (Unity) JobQueue::Exec
    14. 0x00000001408D962D (Unity) JobQueue::Steal
    15. 0x00000001408D9808 (Unity) JobQueue::WaitForJobGroupID
    16. 0x00000001408D1858 (Unity) CompleteFenceInternal
    17. 0x00000001406A64DC (Unity) EndRenderQueueExtraction
    18. 0x0000000140649167 (Unity) CullResults::GetOrCreateSharedRendererScene
    19. 0x00000001406180BF (Unity) Camera::CustomRender
    20. 0x0000000140620399 (Unity) Camera::Render
    21. 0x00000001406AA4D3 (Unity) RenderManager::RenderOffscreenCameras
    22. 0x0000000141389077 (Unity) PlayerLoopController::UpdateScene
    23. 0x0000000141386F5C (Unity) Application::TickTimer
    24. 0x00000001414E4863 (Unity) MainMessageLoop
    25. 0x00000001414E654D (Unity) WinMain
    26. 0x00000001424EAC7A (Unity) __scrt_common_main_seh
    27. 0x00007FFD1DFD7BD4 (KERNEL32) BaseThreadInitThunk
    28. 0x00007FFD1E92CE51 (ntdll) RtlUserThreadStart
    Code (CSharp):
    1. Assertion failed on expression: 'root1 >= -epsilon || root2 >= -epsilon || root3 >= -epsilon'
    2. 0x00000001414611C8 (Unity) StackWalker::GetCurrentCallstack
    3. 0x0000000141467676 (Unity) StackWalker::ShowCallstack
    4. 0x0000000141349BBB (Unity) GetStacktrace
    5. 0x000000014014B768 (Unity) DebugStringToFile
    6. 0x000000014068980B (Unity) GetBarycentricCoordinatesForOuterCell
    7. 0x0000000140689E16 (Unity) LightProbes::LightProbeData::GetLightProbeInterpolationWeights
    8. 0x00000001406DE1AA (Unity) CalculateLightProbeSamplingCoordinates
    9. 0x0000000140619CD3 (Unity) BaseRenderer::FlattenProbeData
    10. 0x0000000140596BA5 (Unity) PrepareSpriteRenderNodes<1>
    11. 0x00000001406A6B59 (Unity) ExecuteRenderQueue
    12. 0x00000001406A6C32 (Unity) ExecuteRenderQueueJob
    13. 0x00000001408D76E3 (Unity) JobQueue::Exec
    14. 0x00000001408D962D (Unity) JobQueue::Steal
    15. 0x00000001408D7972 (Unity) JobQueue::ExecuteJobFromQueue
    16. 0x00000001408D7D72 (Unity) JobQueue::ProcessJobs
    17. 0x00000001408D9DB3 (Unity) JobQueue::WorkLoop
    18. 0x0000000140AAC390 (Unity) Thread::RunThreadWrapper
    19. 0x00007FFD1DFD7BD4 (KERNEL32) BaseThreadInitThunk
    20. 0x00007FFD1E92CE51 (ntdll) RtlUserThreadStart
     
    Last edited: Aug 2, 2020