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Feedback Improve performance

Discussion in 'Physics for ECS' started by optimise, Jan 20, 2023.

  1. optimise


    Jan 22, 2014
    Currently I think still need to further improve dots physics performance. From my understanding since dots physics is stateless meaning that it will keep rebuilding bounding volume every frame. Firstly, I think should make entity that is static physics exclude from building bounding volume every frame. I believe this should improve performance significantly. Secondly is to make a little of exception that cache some physics data that is performance critical to improve performance significantly. I know it's no longer 100% pure stateless physics anymore but I think keep rebuilding the same bounding volume every frame is kind of stupid and waste CPU processing power for nothing.