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impossible interaction with world space canvas

Discussion in 'General Graphics' started by leonardjouen, Oct 13, 2020.

  1. leonardjouen

    leonardjouen

    Joined:
    Oct 5, 2018
    Posts:
    32
    Hello,

    I’m doing this post today because I’m having a problem with a canvas in world space.
    It is totally impossible for me to interact on the canvas buttons with my FPS controller.
    I would like the camera of the FPS controller to be able to interact with the buttons of the canvas representing the computer screen.

    Here’s what I get:

    Link : https://www.zupimages.net/up/20/42/wkmd.png

    The Event Camera is automatically associated with the player’s camera via a script at runtime (the player is instantiated at runtime).
    I also have an Event System in the scene.
    The camera raycast the UI layer well.
    I don’t have a sort order on the other canvas so I don’t think it’s related to a problem of order.
    I read on forums that I had to disable the "Ignore Reversed Graphics" field but no changes.

    Thank you so much in advance for your help!
     
  2. Setzor

    Setzor

    Joined:
    Mar 10, 2014
    Posts:
    10
    old post, but uh, did you ever figure this out?
     
  3. a_halber

    a_halber

    Joined:
    Oct 28, 2022
    Posts:
    2
    even older by now, but did you got it to work?