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Feedback Importing Vector custom attributes from FBX is not supported in Unity

Discussion in 'Animation' started by tealm, Nov 17, 2020.

  1. tealm

    tealm

    Joined:
    Feb 4, 2014
    Posts:
    108
    Hello, is there any particular reason why importing custom attributes of type Vector is not supported in Unity? Docs are stating that you can import custom animated properties: https://docs.unity3d.com/Manual/HOWTO-ImportObjectsFrom3DApps.html

    It would be great to support importing of vector as a custom attribute as well as float and integers (which do work). In my rigs I have to split my vectors into 4 floats, which works but takes a lot of extra time just to be able to export a vector. Imagine a rig with 5-10 of these custom attributes, what a nightmare to setup just to be able to import it in Unity.
     
  2. tealm

    tealm

    Joined:
    Feb 4, 2014
    Posts:
    108
    On closer inspection it seems that Unity does not support Integer types either, i have to use floats for now. If you are not going to add full support at least consider adding a note in the Docs on which types are not supported.