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Importing .png with alpha

Discussion in 'Editor & General Support' started by ali31, Jun 16, 2011.

  1. ali31

    ali31

    Joined:
    Mar 30, 2011
    Posts:
    129
    My .png textures get screwy whenever I import them into Unity. They look fine in photoshop, fireworks, preview, finder, etc. but the second I bring them into Unity they lose their alpha value and will only render with a black background.

    Is this crap programming on Unity's end or could some files be corrupted and causing this?
     
  2. angelann_182000

    angelann_182000

    Joined:
    Oct 5, 2010
    Posts:
    26
    you need to set the type of shader. I also use .png imges. Change the diffuse type shader (which is the default) to Transparent->Diffuse. There are a lot of shader in unity. try to experiment. goodluck