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Importing Maya path animation

Discussion in 'Animation' started by j0hn_, Mar 10, 2014.

  1. j0hn_

    j0hn_

    Joined:
    May 23, 2013
    Posts:
    5
    I created a path animation in Maya and attached a cube to it. Cube follows the path, does some spins, works fine.
    Export to fbx, import to unity. In Unity there is a cube, but no animation.

    Any suggestions would be appreciated.
     
  2. OllyNicholson

    OllyNicholson

    Unity Technologies

    Joined:
    Jun 17, 2011
    Posts:
    142
    Unity supports bone driven animation, so you would need to skin the cube to a bone and bake the animation, or simply animate the bone along the path, setting appropriate keyframes instead.