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importing makes invisible mesh parts

Discussion in 'Asset Importing & Exporting' started by volt64bolt, Jan 24, 2021.

  1. volt64bolt

    volt64bolt

    Joined:
    Jan 24, 2021
    Posts:
    7
    1779.PNG 2779.PNG i exported from blender as fbx and also tried with obj, when opened up in paint 3d on windows the geometry is fine, but when i open it in unity part of the mesh goes invisible
     
  2. BrandyStarbrite

    BrandyStarbrite

    Joined:
    Aug 4, 2013
    Posts:
    2,076
    @volt64bolt
    Some of the objects normals, might be flipped in the wrong direction. Re-flip them in blender, and then try to import the object back to unity. Report back if it solved the problem.
     
    Last edited: Jun 27, 2021