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Importing Bicklink Studio (Lego) to Unity

Discussion in 'Asset Importing & Exporting' started by itscarol, Mar 6, 2021.

  1. itscarol

    itscarol

    Joined:
    Feb 1, 2021
    Posts:
    3
    Hello.
    I have made an asset (that I really loved) in Bricklink Studio Lego, but I did not use the palette for the Lego Microgame. So, When I imported as an asset to Unity, saved as .dae, and put it in my scene, the asset did not work well, the face of the minifigure just desapear, and in the gameplay mode the asset just turn blue.

    Can you help me? Can I import an asset from Bricklink Studio Lego to Unity not using the palette for the Lego Microgame?

    Thank you so much.
     
  2. itscarol

    itscarol

    Joined:
    Feb 1, 2021
    Posts:
    3
    Ok. I figured it out. I have to export as LDraw and go to Lego Tools and import as a model. Now it works.
     
  3. xiaomu

    xiaomu

    Joined:
    Dec 14, 2013
    Posts:
    1
    I like this, can you share your code with me,Thank you very, very much