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Bug importer: standard surface shader material improperly importer (maya)

Discussion in '2020.1 Beta' started by laurentlavigne, Mar 11, 2020.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    5,840
    maya's standard surface shaders are all imported as gray matt standard
    in contrast the phong, lambert and co are imported properly with colors and texture

    it's a sad gray world
    upload_2020-3-11_5-38-4.png