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Feedback Importer(DefaultImporter) generated inconsistent result for asset

Discussion in 'Universal Render Pipeline' started by JiangBaiShi, Dec 15, 2020.

  1. JiangBaiShi

    JiangBaiShi

    Joined:
    Aug 3, 2019
    Posts:
    25
    Seems that the newly introduced shader caching scheme produces some inconsistent shader binaries.
    Every time I edited my compute shader in Visual Studio, the shader code has chance to get messed up in the engine. Is there anyone experienced this before? Or this is a bug in newest version?
     
  2. kloot

    kloot

    Joined:
    Mar 14, 2018
    Posts:
    25
    I'm also getting this (since 2020.2.1f1)...
     
  3. xmonster0

    xmonster0

    Joined:
    Oct 24, 2020
    Posts:
    2
    2020.2.1f1 is kinda crap, cant even publish to cloud half the time..
     
    Last edited: Dec 30, 2020
  4. Thygrrr

    Thygrrr

    Joined:
    Sep 23, 2013
    Posts:
    297
    I get a lot of these for all sorts of assets.

    I sometimes even get them for FOLDERS (and nothing else), ffs.

    upload_2021-1-8_11-56-48.png
     
  5. kloot

    kloot

    Joined:
    Mar 14, 2018
    Posts:
    25
    Back with a vengeance in 2021.1.1 :p

    Oh, Unity...
     
    Last edited: Apr 1, 2021
    spalamas likes this.
  6. spalamas

    spalamas

    Joined:
    Aug 30, 2019
    Posts:
    26
    Just upgrated to 2020.2.5 and I 'm still getting warnings like this from time to time. Appart from thw warning which makes me kinda worry, everything seems to work though.
     
  7. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    8,743
    Still not fixed in 2020.3

    upload_2021-3-11_22-10-44.png

    It temporarily goes away by deleting the library, but I can't keep deleting the library more often than my current once a week.
     
  8. Pyr3z

    Pyr3z

    Joined:
    Jul 6, 2017
    Posts:
    8
    Can confirm that this bug is indeed *not* fixed.

    I had been noticing it in my 2020.2 sandbox project to varying degrees of duplicity. This morning, I upgraded to 2020.3.0f1 after reading in the patch notes that it had been fixed...

    Nope, still here.
    2020.3.0f1-console-01.png
     
  9. makaka-org

    makaka-org

    Joined:
    Dec 1, 2013
    Posts:
    527
    Unity 2021.1: This is happened for scene asset
     
  10. kloot

    kloot

    Joined:
    Mar 14, 2018
    Posts:
    25
    Come on Unity, this issue is still gong strong in 2021.1.2. We see these every day all the day...

    Are we really gonna have to buy one of those Console replacement assets just to filter these warnings out?
     
    Last edited: Apr 8, 2021
  11. kloot

    kloot

    Joined:
    Mar 14, 2018
    Posts:
    25
    Boom! Finally fixed in 2021.1.5 but you have to do an "Assets->Reimport All" to get rid of them!
    Spotted it in the release notes
     
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