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Imported RoadArchitect but cannot see menu option(sorry am noob)

Discussion in 'World Building' started by Kilg0reTr0ut, Jan 29, 2020.

  1. Kilg0reTr0ut

    Kilg0reTr0ut

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    I have installed RoadArchitect-1.7 from github. It is not showing as a menu option and I cannot use it. It seems to be installed in the Assets file tree, but I feel it should be in 'Packages'. I am a complete noob who just wants to get started. Can anyone help please.
     
  2. mgear

    mgear

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  3. Kilg0reTr0ut

    Kilg0reTr0ut

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    Yes I imported it from there, and my version is 2019.2.8f1
     
  4. mgear

    mgear

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    seems to appear in window menu here, did you import into empty project (and no errors in console window?)
    upload_2020-1-29_20-7-7.png
     
  5. Kilg0reTr0ut

    Kilg0reTr0ut

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    no I cant see it there, I am sure it was empty project, but with a small sample scene, I will try again:
    edit same result doesnt work.
     
    Last edited: Jan 29, 2020
  6. Kilg0reTr0ut

    Kilg0reTr0ut

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    I get this message when I am importing, I have tried both options and it doesn't work either way. I am losing hair now :(
     

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    Justice0Juic3 likes this.
  7. Kilg0reTr0ut

    Kilg0reTr0ut

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    And I get this error in the console window.
     

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  8. mgear

    mgear

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  9. Kilg0reTr0ut

    Kilg0reTr0ut

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    Yes, that exact one, I go to create new project, select 3D project, then import package > import custom package
    I have Road Architect sitting in my assets folder but it does not function. I feel stupid.
    Is there a step I am missing? Should it be in the assets folder?
     
    Last edited: Jan 30, 2020
  10. mgear

    mgear

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    only difference seems to be that i imported after creating empty project, and i dont get that nunit warning..
    (i'm using windows10)

    can you post your editor.log, after you have done reimporting the package?
    https://docs.unity3d.com/Manual/LogFiles.html
     
  11. Kilg0reTr0ut

    Kilg0reTr0ut

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    I have attatched a zipped log. Thank you so much for your time.
     

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  12. mgear

    mgear

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    zip looks empty :)
     
  13. Kilg0reTr0ut

    Kilg0reTr0ut

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    Ok, I tried everything suggested, and then uninstalled Unity, and reinstalled without iOS and Android support (which was in my original installation). Worked first time. So I am up and running. Thank you for your time and support.
     
  14. sana_taj

    sana_taj

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    Mine was not working due to errors(global namespace repetition) in scripts and the errors were occurring due to my own stupidity, as I has pasted the RoadArchitect folder twice.