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Bug Imported FBX material issue (eyes and mouth)

Discussion in 'Asset Importing & Exporting' started by Dr_Healsgood, Apr 13, 2021.

  1. Dr_Healsgood

    Dr_Healsgood

    Joined:
    Apr 2, 2021
    Posts:
    1
    I'm having a bit of an issue with the eyes and mouth of my character's model into Unity.

    (things I did in Maya)
    For the iris, I made a polygon disc, unwrapped and applied a material with an eye onto it. I then combined combined / merged vertices with the main model. (deleted all-nondeformer history)

    View attachment 834019

    my geometry fbx settings.

    View attachment 834013 View attachment 834016
     
  2. BrandyStarbrite

    BrandyStarbrite

    Joined:
    Aug 4, 2013
    Posts:
    2,076
    @JohnTran3d
    There is an error anytime I click on the links.