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Imported .blend and .fbx files have different "center" point in unity? How do i fix it?

Discussion in 'Prefabs' started by Amarodil, Jan 25, 2019.

  1. Amarodil

    Amarodil

    Joined:
    Jan 25, 2019
    Posts:
    16
    Desktop.PNG This is how it looks in Blender. See how the "center point", where x, y and z axis "meet is on the bottom of the Object.The following picture is made after importing it into Unity. The "center point" isnt at the bottom of the tree anymore. Is there a way to fix this?

    I want to thank everyone for taking his/ her time to help me out. have a great day! Unbenannt2.PNG
     
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  2. Peter77

    Peter77

    QA Jesus

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    Jun 12, 2013
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    6,620
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  3. dnorambu

    dnorambu

    Joined:
    Sep 14, 2021
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