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Feedback Important Polybrush/Shadergraph Unity blogpost tutorial missing images

Discussion in 'Documentation' started by ivank, Jul 5, 2021.

  1. ivank

    ivank

    Joined:
    Nov 16, 2013
    Posts:
    105
    Rather recent (February 2021) Unity blogpost, technical and quite useful tutorial about optimizing shadergraph terrain compositing shader is missing images, describing key elements of the information the blogpost tries to provide.
    Given the fact the topic of utilizing shadergraph is important one (and Unity blogposts with useful technical topics are rare these days), this should be fixed (as even numerous comments below the blogpost itself demand)!