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import problem

Discussion in 'General Discussion' started by ilaydabilgekesim, Feb 2, 2021.

  1. ilaydabilgekesim

    ilaydabilgekesim

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    when i export my blender project and import to unity they can be seen through .how can i solve this problem?
     
  2. bobisgod234

    bobisgod234

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    Some of your normals are probably facing the wrong way.

    In Blender, select everything in Edit Mode, and hit shift+n to recalculate normals.
     
  3. ilaydabilgekesim

    ilaydabilgekesim

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    nothing has changed unfortunality
     
  4. bobisgod234

    bobisgod234

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    Enable backface culling in Blender. Does it have the same issue in Blender once you do that?

     
  5. ilaydabilgekesim

    ilaydabilgekesim

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    ı realized when ı hit blackface culling hiding some minus angle ı think. is it?
     
  6. ilaydabilgekesim

    ilaydabilgekesim

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  7. ilaydabilgekesim

    ilaydabilgekesim

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    should ı change that verticles or blackface is enough?
     
  8. EternalAmbiguity

    EternalAmbiguity

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    backface, not black.
     
    aer0ace and bobisgod234 like this.