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Import model from Cinema4D = black textures

Discussion in 'Asset Importing & Exporting' started by titousky, Aug 12, 2014.

  1. titousky

    titousky

    Joined:
    Mar 7, 2014
    Posts:
    3
    Hi,
    I try to import this .c4d file into unity (I put it in the assets folder of my unity project)
    https://www.dropbox.com/s/9o9jbghc38ct37x/SW_Port.zip

    but when I drop it into my scene in unity, all the materials are black :(
    screenshot:
    http://imgur.com/BctltVL

    If I bake the texture if c4d they appear correctly in unity, but it takes more place , is it the only way?

    thx for your attention
    have a nice day
     
    Last edited: Aug 12, 2014
  2. artzfx

    artzfx

    Joined:
    Apr 28, 2008
    Posts:
    572
    You have your "Main Color" in the Unity Inspector set to black. Change it to white.

    To avoid this at import... in C4D, move your baked texture from the Luminance channel into the Color channel prior to exporting to Unity.
     
  3. titousky

    titousky

    Joined:
    Mar 7, 2014
    Posts:
    3
    thx,
    I finally did it ! and without any baking :)
    In c4d : materials = Color / add
    In Unity : materiales = Partilules /Alpha blended