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Import lightwave keyframed motion animation

Discussion in 'Asset Importing & Exporting' started by Dendroid, Feb 16, 2008.

  1. Dendroid

    Dendroid

    Joined:
    Feb 16, 2008
    Posts:
    1
    I am doing some traffic analysis and have many vehicles in a Lightwave scene that are keyframed along a motion path.

    Is it possible to bring that sort of motion animation into Unity via the export to FBX route?

    Ultimately I would like to be able to export an environment, including objects and animations from a Lightwave scene to a realtime engine. We would want to do this repeatedly for new LW scenes with vehicles over time, so it needs to be a straightforward systematic process that could, with practice be reduced to a 20-30 hour labor.

    Is that a realistic capability, or is it the work of months and much coding? Any insight into this application of the Unity technology. I'm trying to figure out if it is worth our time pursuing this goal with unity.
    Thanks