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Import camera

Discussion in 'Editor & General Support' started by joehamilton, Nov 28, 2011.

  1. joehamilton

    joehamilton

    Joined:
    Apr 24, 2010
    Posts:
    10
    Is it possible to import a camera from any other software application in to unity?

    I have an animated camera I created in after effects. It would be perfect if I could get it in to Unity some how.

    Thanks!
     
  2. i3DTutorials

    i3DTutorials

    Joined:
    Aug 26, 2010
    Posts:
    564
    Best thing you can do (that I can think of) is to import a null with FBX, one that has the animation on it, then in Unity you can parent a Unity camera to the animated null so the new camera moves with the null. It's one way to get around this pipeline/workflow challenge. Not sure how you can move the animated camera (assuming it's a 3D camera in AE) out of After Effects. One solution, off the top of my head, would be to use the new feature in 3dsMax that allows you to pipe assets from AE into 3dsMax, then you can export that animation data from 3dsMax to Unity using FBX. Check out this link to see what feature in 3dsMax I'm referring to: http://www.the-area.com/3dsmaxsap
     
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