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Import Animation Takes into unity from Cinema 4D

Discussion in 'Animation' started by Object-Null, Feb 13, 2014.

  1. Object-Null

    Object-Null

    Joined:
    Feb 13, 2014
    Posts:
    70
    Hello,

    First I already readed this thread: http://forum.unity3d.com/threads/48631-Cinema-4D-to-Unity-how-do-you-name-animation-takes
    But it is from 2010, along time ago.

    I hope there is already a solution for this problem with using a FBXimporter/exporter.

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    How to import a cinema4d file with different animation clips from a single timeline.
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    We are working in unity directly with cinema4d files, it works perfect. The only thing is there is no controll of the differtent animation takes.
    Workflow right know: import c4d file in unity and create the differtent animations clips/takes within the inspector of unity.

    Has somebody already figured out how to deal with this? (import different animation clips from a single timeline)

    thnx in advance!

    greetings
    kevin
     
    Last edited: Feb 13, 2014