I have a collision shape that is basically the weapon. When a character swings, it's very smooth and the knockback effect / destroying objects is responsive. However, when a crate or monster is below the character, how can I make the character swing south so it looks correct? I'm bad at explaining things, so I made an example: Example: https://i.gyazo.com/65847f0ad243bc41cc2d19077f841642.png I know in Chronicon, the character swings either left or right, and "x/slash" marks are shown. But in a non-pixelated game, it just looks soo out of place, hard to explain. Any advice is greatly appreciated.