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Implementing Force Feedback on Steering Wheels

Discussion in 'Input System' started by OwenSquirrel, Aug 2, 2022.

  1. OwenSquirrel

    OwenSquirrel

    Joined:
    Oct 10, 2021
    Posts:
    10
    We have been trying to implement force feedback for steering wheels using the new Input System but could not find a method that supports different brands.

    We tested the Logitech SDK which was not detecting other brand wheels such as ThrustMaster.

    Gamepads include a SetMotorSpeed method to create controlled vibrations. Are there any Unity APIs to create controlled force feedback for steering wheels? If not, are there plans or other ways to achieve this?
     
  2. Neto_Kokku

    Neto_Kokku

    Joined:
    Feb 15, 2018
    Posts:
    1,751
    There's no standardized FF API for wheels, you need to use the manufacturer's SDK for each type of wheel you want to support.
     
  3. WalterAnthony

    WalterAnthony

    Joined:
    Apr 10, 2018
    Posts:
    8