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Immediate iOS crash - il2cpp::vm::Class::IsSubclassOf

Discussion in 'iOS and tvOS' started by Wawro01, Dec 10, 2015.

  1. Wawro01

    Wawro01

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    Hi All !

    After porting game to Unity 5.3 game crashes immediately after splash screen on some devices .
    Game is crashing at 100% at iPhone 6+ with iOS 8.4. Game crashed 10 times at iPad mini 2 with iOS 8.1.3 and then it started working and never crashed again.

    Game was tested at 7 iOS devices, crashes were occured only on 2 of them.

     
  2. JoshPeterson

    JoshPeterson

    Unity Technologies

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    @Wawro01

    Can you submit a bug report for this issue and let me know the bug report number? It looks like a problem we should correct. Thanks.
     
  3. Wawro01

    Wawro01

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    Yes, I submitted it yesterday: 752737.
    Thanks !
     
  4. JoshPeterson

    JoshPeterson

    Unity Technologies

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    @Wawro01

    Thanks for submitting this bug report, we will investigate it.
     
  5. ChrTellefsen

    ChrTellefsen

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    We got the same crash on Unity5.3.0f4. I am now rebuilding our client with Unity5.3.0f2 in order to check whether it was on that version too.

    Cheers,
    Christian Tellefsen
    CTO
    Megapop
     
  6. JoshPeterson

    JoshPeterson

    Unity Technologies

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    @ChrTellefsen

    Thanks, please let us know the results.
     
  7. ChrTellefsen

    ChrTellefsen

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    Built the client on 5.3.0f2 from the exact same source and it did not crash.

    So:

    We had the crash on both an old iPhone5, and a brand new iPad Mini (the 2 devices we tested), on Unity 5.3.0f4, every time.
    We had no crash on the same devices on 5.3.0f2.
     
  8. JoshPeterson

    JoshPeterson

    Unity Technologies

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    @ChrTellefsen @wawro1

    It looks like we have corrected this issue internally. It seems to be an intermittent problem, and unfortunately we don't have a work around. However, the fix should be available in the 5.3.0p2 release, which is scheduled for Wednesday of next week.
     
  9. Wawro01

    Wawro01

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    Thank Josh :) So date will be 23.12 ?
     
  10. JoshPeterson

    JoshPeterson

    Unity Technologies

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    @Wawro01

    Yes, December 23 is the planned date for 5.3.0p2 now. It is possible that the release will slip, but we will try to avoid that.
     
  11. ChrTellefsen

    ChrTellefsen

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    OK, thank you very much! :D