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Imitate pointer

Discussion in 'UGUI & TextMesh Pro' started by rrh, Mar 3, 2017.

  1. rrh

    rrh

    Joined:
    Jul 12, 2012
    Posts:
    331
    What is the simplest way to imitate a pointer that isn't actually controlled by the mouse?

    I've been searching a bit, and found a lot of convoluted things that don't quite address what I'm talking about.

    The purpose of all this is so the player can use a joystick to move the cursor instead of the mouse, but otherwise allow the UI to treat the cursor the same.
     
  2. rrh

    rrh

    Joined:
    Jul 12, 2012
    Posts:
    331