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Image transparency and memory

Discussion in 'Editor & General Support' started by devknob, Jul 23, 2009.

  1. devknob

    devknob

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    I read somewhere, and cannot find the post, that when you use image transparency, the image is duplicated for some reason and the duplicates are not necessarily freed from memory automatically.

    If true, if I import images without an alpha channel, but select a shader that supports transparency, will it do the same thing?

    Please elaborate.
     
  2. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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    I think you imagined that, which is why you can't find the post. :)

    --Eric
     
  3. devknob

    devknob

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    Someone said it on this forum, and I read it. I just don't know if its true or not.
     
  4. Dreamora

    Dreamora

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    not true

    would be completely destructive performance wise.