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Image "smearing"/artifacting on Galaxy S3?

Discussion in 'Android' started by IcyPeak, Mar 6, 2013.

  1. IcyPeak

    IcyPeak

    Joined:
    Dec 1, 2009
    Posts:
    377
    Hey all,

    I have a very simple scene going with a perspective camera (25 degree fov) on Unity 4.0.1. On the PC editor and standalone build for PC, it looks and works fine. However, when I build it out to an APK and put it on a Galaxy S3, the entire screen image artifacts with copies of itself as the camera follows an object in this test scene, smearing across the image. I saw a similar problem mentioned by someone a week ago on UnityAnswers but it was not replied to... anyone have an idea as to what's causing this?
     
  2. IcyPeak

    IcyPeak

    Joined:
    Dec 1, 2009
    Posts:
    377
    Apparently it is a new bug with the latest Galaxy S3 software that can be fixed by turning off hardware overlays in the developer settings on the phone.
     
  3. mtpabis

    mtpabis

    Joined:
    Oct 18, 2012
    Posts:
    13
    It's even funnier on devices running Android 4.2:

    (quote from http://developer.android.com/about/versions/jelly-bean.html)
     
  4. anajimmy

    anajimmy

    Joined:
    Apr 24, 2013
    Posts:
    3
    try unchecking 32bit display buffer in player settings and checking the 24 bit one.