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I'm trying to find the compiled shader of a particular type.

Discussion in 'Shaders' started by DrDecipher, Feb 6, 2015.

  1. DrDecipher

    DrDecipher

    Joined:
    Dec 5, 2012
    Posts:
    54
    We are starting to test Substance Painter. It allows you to bring in your own shaders.

    We have a shader in SL we have designed in Unity and would like to get the DX or GL compiled shader into painter.

    Where does Unity store the shader after it is compiled so I can grab it?

    Thanks,
    Doc
     
  2. TBruce

    TBruce

    Joined:
    Jan 18, 2015
    Posts:
    86
  3. DrDecipher

    DrDecipher

    Joined:
    Dec 5, 2012
    Posts:
    54
    Sorry should have been more specific.

    I'm looking for a shader after Unity has compiled it for a platform. We write our shader in ShaderLab code then Unity compiles that into Direct-X OpenGL etc. Where are the shaders after Unity has compiled them?