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Question Im importing objects, when should I add lighting?

Discussion in 'Asset Importing & Exporting' started by Voxstern, Apr 4, 2023.

  1. Voxstern

    Voxstern

    Joined:
    Sep 24, 2022
    Posts:
    8
    So recently I've been making my first larger project and I'm using blender to model. But, blender dosent support lighting for unity, when should I add small lights on things like weapons and character's? And if it's before I import to unity, how?
     
  2. Olmi

    Olmi

    Joined:
    Nov 29, 2012
    Posts:
    1,553
    @Zachary_Lucas hi and welcome.
    This is very broad question and the answer depends a lot on your project and what you are trying to accomplish. Most likely you are going to be using prefabs as your building blocks so why not add the lights and other things when you create these items. In scenes the lighting choices again vary a lot depending on your needs. But why not first try and experiment and just start dropping in lights. Or maybe you are going to use baked lighting? Or fake the lighting completely by making your own artistic style with textures? But I would just suggest you start to build something, then you will see what issues might surface and you can start to look solutions for those issues.
     
    Voxstern likes this.
  3. Voxstern

    Voxstern

    Joined:
    Sep 24, 2022
    Posts:
    8
    Thanks!