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IL2CPP is not installed error

Discussion in 'Unity Cloud Build' started by cgrow67, Jan 16, 2019.

  1. cgrow67

    cgrow67

    Joined:
    May 31, 2016
    Posts:
    5
    Our project compiles and works on the desktop.

    When I use CloudBuild the WebGL version compiles correctly.

    The Windows Desktop version produces the error (IL2CPP) is not installed error

    1500: [Unity] ERROR: Error building Player: Currently selected scripting backend (IL2CPP) is not installed.
    1501: [Unity] Error building Player: Currently selected scripting backend (IL2CPP) is not installed.
    1502: [Unity] Finished exporting player successfully.
    1503: ! build of 'default-windows-desktop-64-bit' failed. ! build failed - export directory is empty!
    1504: publishing finished successfully.
    1505: Finished: FAILURE

    Before we moved to 2018.3 the desktop version compiled correctly.
     
  2. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    4,035
    Check the "Scripting Backend" option in the Player Settings for the Desktop Standalone Player. For standalone players, you can choose IL2CPP or Mono. It sounds like that option is set to IL2CPP, but the Unity installation is missing the IL2CPP for desktop standalone player package.
     
  3. soleron

    soleron

    Joined:
    Apr 21, 2013
    Posts:
    117
    That "Unity installation", is your installation in the cloud building service. One would expect all options would be available.
     
  4. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    4,035
    Oh, I'm not sure how I missed that this was cloud build, sorry. I believe IL2CPP is available in cloud build, but I'm not certain, so I'll let someone from cloud build answer.
     
  5. bdrelling

    bdrelling

    Joined:
    Jul 2, 2013
    Posts:
    4
    I've jumped around to a few posts here looking for answers on this. In many of them, I just see the conversation stop at a certain point like above. @JoshPeterson can you help get an update to this in any of the threads mentioning it?
     
  6. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    4,035
    I don't know any more details about these issues, sorry. Are you seeing this in Cloud Build only, or does it happen locally as well?