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IL2CPP is not installed error

Discussion in 'Unity Cloud Build' started by cgrow67, Jan 16, 2019.

  1. cgrow67

    cgrow67

    Joined:
    May 31, 2016
    Posts:
    9
    Our project compiles and works on the desktop.

    When I use CloudBuild the WebGL version compiles correctly.

    The Windows Desktop version produces the error (IL2CPP) is not installed error

    1500: [Unity] ERROR: Error building Player: Currently selected scripting backend (IL2CPP) is not installed.
    1501: [Unity] Error building Player: Currently selected scripting backend (IL2CPP) is not installed.
    1502: [Unity] Finished exporting player successfully.
    1503: ! build of 'default-windows-desktop-64-bit' failed. ! build failed - export directory is empty!
    1504: publishing finished successfully.
    1505: Finished: FAILURE

    Before we moved to 2018.3 the desktop version compiled correctly.
     
    asethi likes this.
  2. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    4,566
    Check the "Scripting Backend" option in the Player Settings for the Desktop Standalone Player. For standalone players, you can choose IL2CPP or Mono. It sounds like that option is set to IL2CPP, but the Unity installation is missing the IL2CPP for desktop standalone player package.
     
  3. soleron

    soleron

    Joined:
    Apr 21, 2013
    Posts:
    216
    That "Unity installation", is your installation in the cloud building service. One would expect all options would be available.
     
  4. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    4,566
    Oh, I'm not sure how I missed that this was cloud build, sorry. I believe IL2CPP is available in cloud build, but I'm not certain, so I'll let someone from cloud build answer.
     
  5. bdrelling

    bdrelling

    Joined:
    Jul 2, 2013
    Posts:
    4
    I've jumped around to a few posts here looking for answers on this. In many of them, I just see the conversation stop at a certain point like above. @JoshPeterson can you help get an update to this in any of the threads mentioning it?
     
  6. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    4,566
    I don't know any more details about these issues, sorry. Are you seeing this in Cloud Build only, or does it happen locally as well?
     
  7. DuskLance

    DuskLance

    Joined:
    Aug 5, 2019
    Posts:
    1
    It is Oct 30th today, I still face the problem on my Unity 2018.3.2f1, Is there anyway that I can install the single IL2CPP component without reinstalling the whole Unity Application?
     
  8. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    4,566
    No, you must install the full Unity to get an updated IL2CPP.
     
  9. jeffweber

    jeffweber

    Joined:
    Dec 17, 2009
    Posts:
    584
    I get this in cloud build even today. 2019.3.4. Really annoying.
     
  10. pixelsplit

    pixelsplit

    Joined:
    Sep 16, 2013
    Posts:
    129
    Up with this one...why is there still no support?
     
  11. Evillian151

    Evillian151

    Joined:
    Mar 6, 2016
    Posts:
    3
    Cloud build doesn't support IL2CPP builds for the Windows platform yet am i correct? Why isn't this being advertised anywhere? I got teams advanced for this but i can't use it so it seems.
     
  12. bradunity

    bradunity

    Unity Technologies

    Joined:
    Nov 12, 2013
    Posts:
    173
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