Hi everyone, I publish an asset on the store, and I got reported quite often about a build issue related to IL2CPP. Setup: Windows, Unity 2020.3.22f1, Android, IL2CPP, ARM64 Setup: MacOS 11.6, iOS Setup: Windows, Unity 2020.3.22f1, Android, IL2CPP These reports are from 3 differents users. Unfortunately, the errors reported do not bring me much information about how to solve them. Hope someone could bring some light here.
These errors either indicate a bug in IL2CPP or some invalid IL code is being used. I'm not sure which though. Can you submit a bug report, and we can have a look? https://unity3d.com/unity/qa/bug-reporting
Hi, Yes of course I can, here it goes: https://fogbugz.unity3d.com/default.asp?1382089_d7s9sm3du3riqamg