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Bug IL2CPP error for method 'System.Void Unity.GeneratedNetworkCode::_WriteArraySingle

Discussion in 'Editor & General Support' started by Infravision, Nov 26, 2020.

  1. Infravision

    Infravision

    Joined:
    May 27, 2020
    Posts:
    12
    Hello, we recently updated from Unity 2019.4.xx to 2020.1.xx and we get this error on compiling.

    Tested version:
    2020.1.12f1
    2020.1.14f1
    2020.1.15f1

    Tried to reimport project also a few times, any ideas friends?

    Using .NET 4.x and Release mode. (not master)

    IL2CPP error for method 'System.Void Unity.GeneratedNetworkCode::_WriteArraySingle_None(UnityEngine.Networking.NetworkWriter,System.Single[])' in assembly 'D:\svn\jow\trunk\Temp\StagingArea\Data\Managed\Assembly-CSharp.dll'
    Additional information: Hash code collision on value `92896BBA389FCE475F3A7B06A38CCE34F41ED141`
     
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