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IL2CPP builds only using 1 core?

Discussion in 'Android' started by Jelmer123, Oct 11, 2019.

  1. Jelmer123

    Jelmer123

    Joined:
    Feb 11, 2019
    Posts:
    243
    I thought IL2CPP was using all available cores to build a solution, but when building Android (Oculus Quest), it doesn't seem to be the case at all, and it takes ages..?
    Unity 2019.2
     

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  2. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    6,938
    The code conversion step in IL2CPP (literally the IL -> C++ part) runs on a single core. The C++ compilation should use all available cores on the machine.
     
    Jelmer123 likes this.