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Resolved IL2CPP builds no longer run on Windows 7

Discussion in '2021.2 Beta' started by rz_0lento, Jul 22, 2021.

  1. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    Case ID #1352630

    IL2CPP builds fail to run on Windows 7 on recent 2021.2 versions. Mono builds still work.

    Edit: Not related to DLSS change after all so forget the following:D
    This is likely caused by DLSS binaries now shipping on all Windows builds regardless if you have nvidia module enabled or not?
     
    Last edited: Jul 23, 2021
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,680
  3. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    Oh it was a crazy coincidence after all :D Thanks for looking into it.
     
    ROBYER1 likes this.
  4. DrSeltsam

    DrSeltsam

    Joined:
    Jul 24, 2019
    Posts:
    101
  5. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
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    Looks like we messed with tracking it (I pinged relevant people), but it should have landed to either 2021.2.0b7 or 2021.2.0b8. Can you give one of the newer betas a shot?
     
    DrSeltsam likes this.
  6. DrSeltsam

    DrSeltsam

    Joined:
    Jul 24, 2019
    Posts:
    101
    Thanks a lot for the response! Unfortunately I can't test it right now, since I don't have access to a Win7 machine atm... but it's good to know a fix is available (or at least on its way) :D

    //EDIT: Did a small test on a Win 7 virtual machine (latest 2021.2 beta), and IL2CPP builds seem to be working now! Thanks again @Tautvydas-Zilys :cool:
     
    Last edited: Sep 3, 2021