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IL2CPP android build failed

Discussion in 'Editor & General Support' started by Reenasyoo, Jul 8, 2019.

  1. Reenasyoo

    Reenasyoo

    Joined:
    Aug 3, 2017
    Posts:
    2
    hello comrades!
    im using unity 2019.3.0a7 and macos (latest version) to build android x64 version, bet build precess keeps failing. have looked all around the web and cant find no soultion for building the project. you( forum members) are my last hope.

    first error ocured on fully done project. tried to make new emty project, the same result

    here are console errors.
    first:
    Code (CSharp):
    1. Failed running /Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/build/il2cppcore/il2cppcore.dll --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARM64" --configuration="Release" --outputpath="/Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/assets/bin/Data/Native/arm64-v8a/libil2cpp.so" --cachedirectory="/Users/workimac/Development/Unity/New Unity Project/Assets/../Library/il2cpp_android_arm64-v8a/il2cpp_cache" --additional-include-directories="/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" --additional-include-directories="/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" --tool-chain-path="/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK" --profiler-report --map-file-parser="/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/Tools/MapFileParser/MapFileParser" --directory="/Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/assets/bin/Data/Managed" --generatedcppdir="/Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/Il2Cpp/il2cppOutput"
    2.  
    3. stdout:
    4. Building libil2cpp.so with AndroidToolChain
    5.     Output directory: /Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/assets/bin/Data/Native/arm64-v8a
    6.     Cache directory: /Users/workimac/Development/Unity/New Unity Project/Library/il2cpp_android_arm64-v8a/il2cpp_cache
    7. il2cpp.exe didn't catch exception: Unity.IL2CPP.Building.BuilderFailedException: clang++: error: unknown argument: '-fno-addrsig'
    8.  
    9.  
    10. Invocation was: Executable: /Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++
    11. Arguments: -DNET_4_0 -DUNITY_AOT -DIL2CPP_MONO_DEBUGGER_DISABLED -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -DTARGET_ARM64 -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/external/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/external/xxHash" -I"/Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/Il2Cpp/il2cppOutput" -I"." -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++abi/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sources/android/support/include" -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++11 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fno-addrsig -fPIC -Os --sysroot "/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sysroot" -gcc-toolchain "/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/toolchains/aarch64-linux-android-4.9/prebuilt/darwin-x86_64" -target aarch64-none-linux-android -isystem "/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sysroot/usr/include/aarch64-linux-android" -D__ANDROID_API__=21 -march=armv8-a -Wno-unused-value "/Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/Il2Cpp/il2cppOutput/Il2CppCompilerCalculateTypeValues.cpp" -o "/Users/workimac/Development/Unity/New Unity Project/Library/il2cpp_android_arm64-v8a/il2cpp_cache/80810C4115193CBAB6DDCBC36F446513.o"
    12.  
    13.   at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
    14.   at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
    15.   at il2cpp.Program.DoRun(String[] args)
    16.   at il2cpp.Program.Run(String[] args)
    17.   at il2cpp.Program.Main(String[] args)
    18. stderr:
    19.  
    20. Unhandled Exception: Unity.IL2CPP.Building.BuilderFailedException: clang++: error: unknown argument: '-fno-addrsig'
    21.  
    22.  
    23. Invocation was: Executable: /Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++
    24. Arguments: -DNET_4_0 -DUNITY_AOT -DIL2CPP_MONO_DEBUGGER_DISABLED -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -DTARGET_ARM64 -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/external/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/external/xxHash" -I"/Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/Il2Cpp/il2cppOutput" -I"." -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++abi/include" -I"/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sources/android/support/include" -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++11 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fno-addrsig -fPIC -Os --sysroot "/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sysroot" -gcc-toolchain "/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/toolchains/aarch64-linux-android-4.9/prebuilt/darwin-x86_64" -target aarch64-none-linux-android -isystem "/Applications/Unity/Hub/Editor/2019.3.0a7/PlaybackEngines/AndroidPlayer/NDK/sysroot/usr/include/aarch64-linux-android" -D__ANDROID_API__=21 -march=armv8-a -Wno-unused-value "/Users/workimac/Development/Unity/New Unity Project/Temp/StagingArea/Il2Cpp/il2cppOutput/Il2CppCompilerCalculateTypeValues.cpp" -o "/Users/workimac/Development/Unity/New Unity Project/Library/il2cpp_android_arm64-v8a/il2cpp_cache/80810C4115193CBAB6DDCBC36F446513.o"
    25.  
    26.   at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
    27.   at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
    28.   at il2cpp.Program.DoRun(String[] args)
    29.   at il2cpp.Program.Run(String[] args)
    30.   at il2cpp.Program.Main(String[] args)
    31.   at Program.Main(String[] args) in /Users/builduser/buildslave/unity/build/External/il2cpp/il2cpp/il2cppcore/Program.cs:line 24
    32.  
    33. UnityEngine.Debug:LogError(Object)
    34. UnityEditorInternal.Runner:RunProgram(Program, String, String, String, CompilerOutputParserBase) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:126)
    35. UnityEditorInternal.Runner:RunNetCoreProgram(String, String, String, CompilerOutputParserBase, Action`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:77)
    36. UnityEditorInternal.IL2CPPBuilder:RunIl2CppWithArguments(List`1, Action`1, String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:499)
    37. UnityEditorInternal.IL2CPPBuilder:ConvertPlayerDlltoCpp(String, String, String, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:482)
    38. UnityEditorInternal.IL2CPPBuilder:Run() (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:333)
    39. UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, String, IIl2CppPlatformProvider, Action`1, RuntimeClassRegistry) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:63)
    40. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

    Second :
    Code (CSharp):
    1. Exception: /Applications/Unity/Hub/Editor/2019.3.0a7/Unity.app/Contents/il2cpp/build/il2cppcore/il2cppcore.dll did not run properly!
    2. UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:128)
    3. UnityEditorInternal.Runner.RunNetCoreProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action`1[T] setupStartInfo) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:77)
    4. UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List`1[T] arguments, System.Action`1[T] setupStartInfo, System.String workingDirectory) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:499)
    5. UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (System.String inputDirectory, System.String outputDirectory, System.String workingDirectory, System.Boolean platformSupportsManagedDebugging) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:482)
    6. UnityEditorInternal.IL2CPPBuilder.Run () (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:333)
    7. UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String tempFolder, System.String stagingAreaData, UnityEditorInternal.IIl2CppPlatformProvider platformProvider, System.Action`1[T] modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:63)
    8. UnityEditor.Android.PostProcessor.Tasks.RunIl2Cpp.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <92d0b37acbdf4deb99c74099b0dab77b>:0)
    9. UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <92d0b37acbdf4deb99c74099b0dab77b>:0)
    10. UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <92d0b37acbdf4deb99c74099b0dab77b>:0)
    11. UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <92d0b37acbdf4deb99c74099b0dab77b>:0)
    12. UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:332)
    13. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
     
  2. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    6,930
    This issue should be corrected in an upcoming Unity alpha build.
     
  3. AAAAAAAAAE

    AAAAAAAAAE

    Joined:
    Jun 8, 2013
    Posts:
    100
    Comrade use only Unity release versions when working for release projects
    Beta , Alpha only for fun & pain

    Please use Unity hub to install 2019.1.9.f
     
  4. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    1,011
    @JoshPeterson
    Hi, I have similar issue that can't build Android ARM64 IL2CPP build on Unity 2019.1.9f1 Mac.

    Here is editor log:
    Unity 2019.1.8f1 works without any problems.

    Edit: Unity 2019.1.9f1 + NDK from 2019.1.8f1 works fine. I think NDK which bundled in 2019.1.9f1 has some issues.
     
    Last edited: Jul 10, 2019
  5. unity_PJX3TMiv6rWV6Q

    unity_PJX3TMiv6rWV6Q

    Joined:
    Jun 8, 2018
    Posts:
    3
    Hi, I'm also facing same issue building 64-bit AAB build:
    Failed running /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/build/il2cppcore/il2cppcore.dll --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/assets/bin/Data/Native/armeabi-v7a/libil2cpp.so" --cachedirectory="/Users/Shared/Unity/ScrollPuzzel/Assets/../Library/il2cpp_android_armeabi-v7a/il2cpp_cache" --additional-include-directories="/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" --additional-include-directories="/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" --tool-chain-path="/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK" --profiler-report --map-file-parser="/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/Tools/MapFileParser/MapFileParser" --directory="/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/assets/bin/Data/Managed" --generatedcppdir="/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput"

    stdout:
    Building libil2cpp.so with AndroidToolChain
    Output directory: /Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/assets/bin/Data/Native/armeabi-v7a
    Cache directory: /Users/Shared/Unity/ScrollPuzzel/Library/il2cpp_android_armeabi-v7a/il2cpp_cache
    il2cpp.exe didn't catch exception: Unity.IL2CPP.Building.BuilderFailedException: In file included from /Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp:72:
    In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/AtomicQueue.cpp:6:
    In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps.h:121:
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:622:17: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:653:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:690:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:724:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:755:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r0", "r1", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:793:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:833:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:875:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:917:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    9 errors generated.


    Invocation was: Executable: /Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++
    Arguments: -DNET_4_0 -DUNITY_AOT -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/external/bdwgc/include" -I"." -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++abi/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/android/support/include" -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++98 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fPIC -Os --sysroot "/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot" -gcc-toolchain "/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64" -target armv7-none-linux-androideabi -isystem "/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot/usr/include/arm-linux-androideabi" -D__ANDROID_API__=16 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value "/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp" -o "/Users/Shared/Unity/ScrollPuzzel/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/libil2cpp/CDAD59605C6528E1FC4E232F984CC55B.o"

    at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
    at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
    at il2cpp.Program.DoRun(String[] args)
    at il2cpp.Program.Run(String[] args)
    at il2cpp.Program.Main(String[] args)
    stderr:

    Unhandled Exception: Unity.IL2CPP.Building.BuilderFailedException: In file included from /Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp:72:
    In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/AtomicQueue.cpp:6:
    In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps.h:121:
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:622:17: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:653:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:690:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:724:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:755:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r0", "r1", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:793:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:833:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:875:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:917:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    9 errors generated.


    Invocation was: Executable: /Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++
    Arguments: -DNET_4_0 -DUNITY_AOT -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/external/bdwgc/include" -I"." -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++abi/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/android/support/include" -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++98 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fPIC -Os --sysroot "/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot" -gcc-toolchain "/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64" -target armv7-none-linux-androideabi -isystem "/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot/usr/include/arm-linux-androideabi" -D__ANDROID_API__=16 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value "/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp" -o "/Users/Shared/Unity/ScrollPuzzel/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/libil2cpp/CDAD59605C6528E1FC4E232F984CC55B.o"

    at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
    at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
    at il2cpp.Program.DoRun(String[] args)
    at il2cpp.Program.Run(String[] args)
    at il2cpp.Program.Main(String[] args)
    at Program.Main(String[] args)

    UnityEngine.Debug:LogError(Object)
    UnityEditorInternal.Runner:RunProgram(Program, String, String, String, CompilerOutputParserBase) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:128)
    UnityEditorInternal.Runner:RunNetCoreProgram(String, String, String, CompilerOutputParserBase, Action`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:79)
    UnityEditorInternal.IL2CPPBuilder:RunIl2CppWithArguments(List`1, Action`1, String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:494)
    UnityEditorInternal.IL2CPPBuilder:ConvertPlayerDlltoCpp(String, String, String, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:477)
    UnityEditorInternal.IL2CPPBuilder:Run() (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:334)
    UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, String, IIl2CppPlatformProvider, Action`1, RuntimeClassRegistry) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:63)
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr)
     
  6. unity_PJX3TMiv6rWV6Q

    unity_PJX3TMiv6rWV6Q

    Joined:
    Jun 8, 2018
    Posts:
    3
    Hi, I'm also facing 64-bit AAB build creation issue, build is not creating:
    Failed running /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/build/il2cppcore/il2cppcore.dll --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/assets/bin/Data/Native/armeabi-v7a/libil2cpp.so" --cachedirectory="/Users/Shared/Unity/ScrollPuzzel/Assets/../Library/il2cpp_android_armeabi-v7a/il2cpp_cache" --additional-include-directories="/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" --additional-include-directories="/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" --tool-chain-path="/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK" --profiler-report --map-file-parser="/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/Tools/MapFileParser/MapFileParser" --directory="/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/assets/bin/Data/Managed" --generatedcppdir="/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput"

    stdout:
    Building libil2cpp.so with AndroidToolChain
    Output directory: /Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/assets/bin/Data/Native/armeabi-v7a
    Cache directory: /Users/Shared/Unity/ScrollPuzzel/Library/il2cpp_android_armeabi-v7a/il2cpp_cache
    il2cpp.exe didn't catch exception: Unity.IL2CPP.Building.BuilderFailedException: In file included from /Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp:72:
    In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/AtomicQueue.cpp:6:
    In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps.h:121:
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:622:17: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:653:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:690:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:724:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:755:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r0", "r1", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:793:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:833:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:875:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:917:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    9 errors generated.


    Invocation was: Executable: /Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++
    Arguments: -DNET_4_0 -DUNITY_AOT -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/external/bdwgc/include" -I"." -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++abi/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/android/support/include" -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++98 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fPIC -Os --sysroot "/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot" -gcc-toolchain "/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64" -target armv7-none-linux-androideabi -isystem "/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot/usr/include/arm-linux-androideabi" -D__ANDROID_API__=16 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value "/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp" -o "/Users/Shared/Unity/ScrollPuzzel/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/libil2cpp/CDAD59605C6528E1FC4E232F984CC55B.o"

    at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
    at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
    at il2cpp.Program.DoRun(String[] args)
    at il2cpp.Program.Run(String[] args)
    at il2cpp.Program.Main(String[] args)
    stderr:

    Unhandled Exception: Unity.IL2CPP.Building.BuilderFailedException: In file included from /Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp:72:
    In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/AtomicQueue.cpp:6:
    In file included from /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps.h:121:
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:622:17: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:653:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:690:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:724:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:755:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r0", "r1", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:793:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:833:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:875:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    /Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp/os/Unity/ExtendedAtomicOps-arm.h:917:27: error: asm-specifier for input or output variable conflicts with asm clobber list
    : "cc", "memory", "r2", "r3"
    ^
    9 errors generated.


    Invocation was: Executable: /Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin/clang++
    Arguments: -DNET_4_0 -DUNITY_AOT -DGC_NOT_DLL -DRUNTIME_IL2CPP -DLINUX -DANDROID -DPLATFORM_ANDROID -D__linux__ -D__STDC_FORMAT_MACROS -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/bdwgc/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/Tools/libil2cpp/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/libil2cpp" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/Unity.app/Contents/il2cpp/external/bdwgc/include" -I"." -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/cxx-stl/llvm-libc++abi/include" -I"/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sources/android/support/include" -c -g -DNDEBUG -fexceptions -fno-limit-debug-info -fdata-sections -ffunction-sections -Wa,--noexecstack -fno-rtti -std=c++98 -fno-strict-aliasing -fvisibility=hidden -fvisibility-inlines-hidden -fno-strict-overflow -fPIC -Os --sysroot "/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot" -gcc-toolchain "/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/darwin-x86_64" -target armv7-none-linux-androideabi -isystem "/Applications/Unity/Hub/Editor/2019.1.10f1/PlaybackEngines/AndroidPlayer/NDK/sysroot/usr/include/arm-linux-androideabi" -D__ANDROID_API__=16 -march=armv7-a -mfloat-abi=softfp -mfpu=neon-fp16 -Wno-unused-value "/Users/Shared/Unity/ScrollPuzzel/Temp/StagingArea/Il2Cpp/il2cppOutput/lumpedcpp/Lump_libil2cpp_os.cpp" -o "/Users/Shared/Unity/ScrollPuzzel/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/libil2cpp/CDAD59605C6528E1FC4E232F984CC55B.o"

    at Unity.IL2CPP.Building.CppProgramBuilder.BuildAllCppFiles(IEnumerable`1 sourceFilesToCompile, IBuildStatisticsCollector statisticsCollector)
    at Unity.IL2CPP.Building.CppProgramBuilder.Build(IBuildStatistics& statistics)
    at il2cpp.Program.DoRun(String[] args)
    at il2cpp.Program.Run(String[] args)
    at il2cpp.Program.Main(String[] args)
    at Program.Main(String[] args)

    UnityEngine.Debug:LogError(Object)
    UnityEditorInternal.Runner:RunProgram(Program, String, String, String, CompilerOutputParserBase) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:128)
    UnityEditorInternal.Runner:RunNetCoreProgram(String, String, String, CompilerOutputParserBase, Action`1) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:79)
    UnityEditorInternal.IL2CPPBuilder:RunIl2CppWithArguments(List`1, Action`1, String) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:494)
    UnityEditorInternal.IL2CPPBuilder:ConvertPlayerDlltoCpp(String, String, String, Boolean) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:477)
    UnityEditorInternal.IL2CPPBuilder:Run() (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:334)
    UnityEditorInternal.IL2CPPUtils:RunIl2Cpp(String, String, IIl2CppPlatformProvider, Action`1, RuntimeClassRegistry) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:63)
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr)