I just started to work with this system a few week ago. I think I made a nice progress, that I would like to share with you! The system I'm working on it is an Inverse Kinematic based Climbing System. I use animation mostly as poses, to orient the character spine and head to the correct direction. Every movement is made with Inverse Kinematics and direct root movement. I belive this will result the climb to look more accurate and nicer. Though I not finished yet, I really like to progress of this project. Let me show you what I achived so far with this video: Any comment, suggestion or critics are welcome!