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If you are fans of 3D platform games for children such as Spyro or Super Mario 3D...

Discussion in 'Made With Unity' started by Croko, Jun 6, 2014.

  1. Croko

    Croko

    Joined:
    Jul 4, 2013
    Posts:
    2
    Hello,
    If you are fans of 3D platform games for children such as Spyro or Super Mario 3D, please spare me a few minutes. I am starting a campaign on Indiegogo, and I need your support.

    https://www.indiegogo.com/projects/croko

    620_413_first_pic.png



    Thanks,
    Marek Borowik
     
    Last edited: Jun 6, 2014
  2. CharlieSamways

    CharlieSamways

    Joined:
    Feb 1, 2011
    Posts:
    3,424
    Character design is groovy!
     
  3. ANTMAN0079

    ANTMAN0079

    Joined:
    Mar 16, 2013
    Posts:
    277
    So after all these years, Super Mario Bros is for children? DERP!
     
  4. SeanHoward3D

    SeanHoward3D

    Joined:
    Dec 12, 2013
    Posts:
    20
    I love the art style. You have my support :)
     
  5. carking1996

    carking1996

    Joined:
    Jun 15, 2010
    Posts:
    2,605
    Lookin' fly there. I'll support when I get a chance.
     
  6. Woodlauncher

    Woodlauncher

    Joined:
    Nov 23, 2012
    Posts:
    173
    I played through the entire demo (PC standalone). The controls are pretty broken. For one, you can't hold down UpArrow and LeftArrow and jump at the same time, you have to release them, jump, and hold them down again. And they're very imprecise, just try walking left then right.

    And the bombs are very annoying. At one point I got totally screwed over because an enemy dropped a bomb (which seems completely random, because the next time around he didn't) when he died, I had one life left and I was between two obstacles. I tried to move away as far as possible from the bomb but no, the explosion radius is absolutely massive.

    It looks nice though.
     
  7. Razputin

    Razputin

    Joined:
    Mar 31, 2013
    Posts:
    347
    It's hard to stomp enemies because you can't really tell where he is in relation to stuff when hes airborne. He needs a shadow under him. Camera also needs mouse control. Should probably also move his attacks to Left click and right click.
     
  8. TheRaider

    TheRaider

    Joined:
    Dec 5, 2010
    Posts:
    2,245
    +1 to this

    I found it hard and frustrating to control although it looks nice.


    I also couldn't figure if you are planning to switch to unreal or not and why the demo is in unity if you do indeed plan to switch.