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If next to walls, my Occlusion map doesn't display a bunch of gameobjects

Discussion in 'Editor & General Support' started by denissuu, Feb 15, 2020.

  1. denissuu

    denissuu

    Joined:
    Nov 6, 2019
    Posts:
    162
    Hi there! I have an issue that I can't seem to be able to solve, which in my game, if you get into corners or next to walls and then look around, things get occluded like they even weren't there.Does anyone have an idea about what I could do about this? I have tried putting my camera a bit more in front than the character's collider and stuff, tweaking my occlusion bake settings as much as I could without losing that much performance, as it has a bunch of objects.


    Does anyone have any idea about how I could solve this?