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Question if i Uncheck Development Build,no,game.exe could not be run???

Discussion in 'Entity Component System' started by tianlvzhubao, Jun 28, 2023.

  1. tianlvzhubao

    tianlvzhubao

    Joined:
    Jan 1, 2023
    Posts:
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    if i Uncheck Development Build,no,game.exe could not be run???
    what is the reason?
    that because of my unity is Free version?
    or that is a bug???
     
  2. Arnold_2013

    Arnold_2013

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    Nov 24, 2013
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    262
    It should work. I have made builds for PC and android with ECS and the unity 'free' version.

    I think these are the main build settings I use (requires the IL2CPP installed from the unity hub). But I would expect the other settings to also work.
    upload_2023-6-28_8-23-39.png
     
  3. tianlvzhubao

    tianlvzhubao

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    yes,my setting is mono ,not il2cpp- -.now i am try ,because it is slow.but if it could ,i will glad.thanks previously
     
  4. tianlvzhubao

    tianlvzhubao

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    no ,,,that is also not ok
     

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  5. tianlvzhubao

    tianlvzhubao

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    if i check
    Development Build,
    now it will ok on windows and android- -。。。
    it must be a bug。
     
  6. Arnold_2013

    Arnold_2013

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    Nov 24, 2013
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    Strange, you could try "IL2CPP Code Generation = Faster (smaller) builds". There where some issues in the past where "faster runtime" did not work.

    You don't want to release a Development build, I think its easier to decompile.

    Is there an error message in the console during the build?
     
  7. tianlvzhubao

    tianlvzhubao

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    Jan 1, 2023
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    crash.dmp
     

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  8. tianlvzhubao

    tianlvzhubao

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    console Has no error
     
  9. tianlvzhubao

    tianlvzhubao

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    "IL2CPP Code Generation = Faster (smaller) builds" also not use.
     
  10. Arnold_2013

    Arnold_2013

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    Last edited: Jun 28, 2023
  11. tianlvzhubao

    tianlvzhubao

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    Jan 1, 2023
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  12. tianlvzhubao

    tianlvzhubao

    Joined:
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    Arnold_2013 likes this.